Friday, 29 April 2016

SB2 | Final Crit Feedback



The final crit was the last time we would receive feedback on our work so far, so it was valuable for someone to have an in depth look at what I'd been doing. Here are some of the comments I received:

1) Relationship between the content and practical responses

  Experimented with shape and implementing abstract aspects
  May be too broad, lots of things going on

2) Clarity of the link between visual responses and theory

  Theory is something similar to abstract not being a bad thing, and that connects really well as that's what your visual responses are about
  I can understand the architecture studies and the simplicity and abstract style was informed by artists

3) Visual quality of the practical responses

  Good quality (thanks Steven)
  Diverse use of media
  I'd like to see you draw on top of photos like the architecture experiments, using those big bold shapes

4) Issues that need to be addressed ahead of submission

  Have a clear objective
  You are making a lot of images but not illustrations

Comments from other peer / second half of crit

  Simplify designs, don't over embellish / complicate
  Resolve. Patterns, surface, application
  Narrow down ideas, focus on one thing

  Maybe you had to go through modernism to get to postmodernism?

My thoughts

I agree with a lot of the suggestions I was given! I have found this project difficult, and I feel that because postmodernism spans across so many different subjects and categories, so does my work! I have struggled to focus on a particular category. So I have done patterns, surfaces, drawings, architecture, and then even small character designs.

I can understand why this makes my project muddled and a bit all over the place. I need to refine my ideas, but at the same time apply them to something. I really enjoyed Nathalie du Pasquiers interiors and clothing designs. Could I do something similar without ripping them off? Would this answer the question of "applying" my ideas?

I will keep making images for the time being, continuing with surface for now. I do worry that just by making these images of surfaces they aren't amounting to anything 'resolved', even though I do enjoy making them and it is the process that informs them.

One idea from the crit was to recreate everyday scenes but with shapes / abstract forms - as this would draw together all of the loose ends of surface, pattern, buildings, spaces, maybe even people that I've began with.

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